Please please to help me in this problem, this is the error after crash on launch in phone after build: : Failed resolution of: Lcom/google/android/gms/common/wrappers/Wrappers at .(Unknown Source) at .(Unknown Source) at .(Unknown Source) at (ActivityThread.java:6087) at (ActivityThread.java:5566) at (ActivityThread.java:5505) at .-wrap2(ActivityThread.java) at $H.handleMessage(ActivityThread.java:1619) at android.os.Handler.dispatchMessage(Handler.java:102) at android.os.Looper.loop(Looper.java:163) at (ActivityThread.java:6361) at .invoke(Native Method) at .ZygoteInit$n(ZygoteInit.java:904) at .ZygoteInit.main(ZygoteInit.java:794) Caused by: : Didn't find class "." on path: DexPathList,nativeLibraryDirectories=] at (BaseDexClassLoader.java:56) at (ClassLoader.java:380) at (ClassLoader.java:312). MIDI can be used in more player MIDI Files by MIDIdb With Unity Remote 5, you can use an Android device to view and test your game live, right inside the Unity Editor 5 lower buffer size to lower the latency 1,438 Followers, 132 Following, 1,191 Posts - See Instagram photos and videos from Gouaig (gouaig) 1,438 Followers, 132 Following, 1,191.